
🕹️ 실습 (1945)Playerpublic GameObject[] MyBullets; // 배열로 선언 가능private void FireBullet(){ if (Input.GetKeyDown(KeyCode.Space)) { var i = Mathf.Min(GameManager.Instance.Power, 3); Instantiate(MyBullets[i], pos.position, Quaternion.identity); }}public void PowerUp(){ if (Power PBulletprivate void OnTriggerEnter2D(Collider2D collision){ if (collision.CompareTag("Monster"..
Unity/멋쟁이사자처럼
2025. 4. 3. 15:26